

Throw the first blade towards enemies and freeze them in place.

Grenades-Spike Grenade, Voidwall Grenade, Vortex Grenade.Super- Shadowshot: Tether foes to a Void Anchor, slowing, weakening and suppressing them for you and your allies.Light the way." A Void-based support class suited for weakening enemies while strengthening Fireteams as well as featuring crowd control, stealth, and tracking. Melee-Blink Strike: A powerful melee attack with extended range.Grenades-Flux Grenade, Skip Grenade, Arcbolt Grenade.Super- Arc Blade: Charge your blade with Arc Light and consume your foes with lightning.Bladedancer- "(Destiny 1) Beautiful lethality, relentless style." An Arc-powered class suited for close-range crowd control.Melee-Throwing knife: Throw a knife from a distance.Grenades-Incendiary Grenade, Tripmine Grenade, Swarm Grenade.Super- Golden Gun: Summon a flaming pistol which disintegrates enemies with Solar Light.Gunslinger- "A lone wolf who lives for the perfect shot." A medium to long distance Solar class suited for engaging single or sometimes multiple targets with precision shooting and large amounts of damage.All these abilities can be upgraded over time and can be used in competitive PvP. All Guardians have a double jump ability and a grenade ability whose effects vary by class. Your unique brand of daring and ingenuity is needed now more than ever." - Class description Abilities Īll Guardians have certain abilities, some of which are granted by the Traveler, others which may appear more mundane in nature. You're no outlaw – at least not any more – but making your own luck has always meant bending the rules. " Hunters once prowled the wilderness and wastelands, taking big risks for even bigger rewards. Most Hunters painted the stripe at some point in their lives. They may also paint a vermilion stripe upon their forehead. Īmong the culture of Hunters, Hunters who become close friends are expected to take up the cloaks of their fallen comrades to finish business that they started.

Though some fear them as being dangerous, their bravery has saved many lives and led to many discoveries dating back to the Golden Age. Hunters blaze their own trails and write their own laws. They are daring scouts and stealthy killers, experts with knives and precision weapons.
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Through manipulation of the Traveler's energies, Hunters learned how to survive in the wild, assassinate their prey, and reclaim lost secrets of the Golden Age. " Our old worlds have grown feral - rabid beasts with teeth of rust and ruin.
